Marvel's Avengers devs attempt to clarify upcoming XP changes - saxtononsgived
Crystal Dynamics has attempted to further clarify coming changes to Marvel's Avengers XP system chase questions from fans afterwards the announcement last week detailing the rework climax to the game in next week's major update.
Connected the game's subreddit, an official Crystal Dynamics account renowned on the flow system: "Currently, every bit you get to higher levels, the XP compulsory between levels didn't scale well, simply your ability to mash enemies certainly does quicken at higher levels, so you could end raised tearing down up ("dinging") 2 to 3 multiplication per commission – with missions fetching about 10-20 minutes in length."
"The problem we were seeing, and hearing, was that you would immediately get more skill points than you had time to review, apply, and get victimized to, earlier embarking on your next mission and gaining your close some levels."
What the devs say was actually committed was to see Sir Thomas More players levelling up the game's awash roster of heroes, preferably than rigorously sticking to one or two heroes, with the end result of the tuning hopefully meaning levels volition come at a steadier pace at higher levels even though this will add "roughly 3-5 hours to reach the utmost level in tot". The studio added "We also tuned the game to make early leveling slenderly faster, bounteous players more reward against enemies when first starting out and hopefully devising them feel more like a Comprehensive Hero quicker."
We'll get to see if these tweaks work as intended when the update for Marvel's Avengers lands next week, along March 18 alongside the Operation Hawkeye: Future Imperfect DLC as fountainhead as the next generation patch for the game on Xbox Series X|S and PlayStation 5. The game is also available on Xbox Unrivalled, PlayStation 4 and PC.
Wonder's Avengers
Release Date:
15 May 2020
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Source: https://www.videogamer.com/news/marvels-avengers-devs-attempt-to-clarify-upcoming-xp-changes/
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